On all versions of this game that I've played, the gameplay seems slower than an Average CoD, and I think I found one reason why that could EASILY help people go out into different playlists and more importantly, stop sitting in a corner with a Guard Dog.
The Reward System:
- In KC, Tags count for killstreaks.
- In Dom., flags captures count for kills. (A and C being 1, and B counting as 2, respectively.)
- SnD and SnR, Bomb plants and defuses count as kills.
One thing BO2 did right, was the reward system that encouraged more rushing gameplay in the way that it made me want to get the objective for my streaks. I think this needs to return to Ghosts, and I'm positive others would agree.