We appreciate your feedback, so please continue sending it. We're working hard over here to get fixes and updates out to you as soon as we can! Be sure to follow @InfinityWard for future updates!
Feb. 20, 2014 |
---|
New Features
- Added leaderboards for Gun Game.
- Added functionality to view the clans of remote players.
- Allowing soldiers to invite to clan in Call of Duty App.
- Added extra loadout slot support for Call of Duty App.
- Added link to the store from customization submenus.
- Added diamond clan icons to clan details page.
Stability
- Fixed lag that could occur when host rapidly changed classes.
- Fixed crash that could occur when player is killed while controlling a vehicle killstreak.
- Performance improvements for modes using bots.
- Fixed loss of controller issue that occurred when second controller signed in after a non-signed in first controller tried accessing the store.
- Host migration optimizations.
- Fixed lost connection issue that could occur when lobby breaks after accepting the game invite.
- Fixed reactive motion jitter issues with local split-screen players.
Anti-Cheat
- Overall anti-cheat improvements.
Weapon/Perk Balance
- Patched 3rd person throw animations for explosives when using the Riotshield. This change moves the shield to the side exposing the thrower to attack.
eSports
- Removes delay for lobby member broadcaster icon when enabling/disabling it.
- Fixed a bug where MLG spectators couldn’t see enemies shooting on the minimap.
- Fix null string translation bug found when playing eSports rules coming out of spectate.
- Fixed cycle players button not functioning when the mini-map is displayed.
- Fixed issue that caused the eSports rule set header to carry over onto the system link menu.
Additional Fixes
- Fix for muted user icon incorrectly displaying.
- Fixed Party Chat to be disabled properly in S&D, S&R, Infected.
- Fixed Infected UI issue where players can make it appear as though they have strike packages available.
- Killstreak count is correctly maintained across rounds in SD/SR/Blitz.
- Fixed some spawn issues specific to Stormfront.
- Fixed broken operations (must play one ranked game to fix data).
- Rebalanced spawns on Ignition.
- Improved spawns on Whiteout.
- Fixed issue where players can make the bomb disappear by planting on top of their IMS/SatCom, then destroying the placeable.
- Fixed the progress bar improperly displaying "contested" if 2 players entered the flag's capture radius, then one player left or was killed.
- Fixed rapid fire popping animations that would occur when deploying an IMS or Sentry then immediately pressing up on the d-pad.
- Fix Infected bug where PDW was not shown initially when spawning in.
- Fixed text overlap when highlighting clan vs clan playlist.
- Fixed sign-in issues that would occur when accessing the store with different controllers.
- Fixed error with Clan Roster menu.
Extinction
- Fixed issue where some camo’s were not applied correctly in game.
- “Escapes” leaderboard is now displayed in the correct order.
- We now track Armory level completions as “Escapes” on the Escapes leaderboard.
- Undiscovered Truths achievement now unlocks properly.
- Fixed issue where players would sometimes switch back to their pistol after reviving players.
- Removed an audio buzz that played prior to an intel clip starting.
- Fixed issue where aliens would disappear during the final Breeder fight.
- Fixed case where the locker key that had been collected did not show up in the HUD.
- Fixed Breeder sometimes not attacking players.
- Updated the egg throwing logic for the Breeder to improve engagement.
- Updated the final battle logic with the Breeder for when it is injured.
- Fixed some challenges:
- Turned off Phantom in the air challenge.
- Changed where the “kill Seekers before they explode” challenge appears.
- Fixed issue where challenge ring would not appear for “Stay in circle” challenge.
- Marked aliens” challenge no longer marks “pets” as targets.
- Reordered challenges so there will be enough challenges using the pistols only Relic in solo in Nightfall.
- Fixed issue where intel collected would read “0 out of 13” instead of “1 out of 13”.
- Made improvements to how intel is tracked globally across maps.
- Fixed issue where splash message would sometimes not appear when scavenging.
- Solo play balancing fixes in Nightfall first Breeder battle.
- Fixed an issue where outro movie would hang if other players readied up while the move was playing.
- Fixed some map exploits in Nightfall.
- Fixed an exploit with the deployable money feature.
- Fixed issue with voice location callouts playing during the Breeder fights.
- Fixed issue with voice over playing when players are in last stand or when a player has died.
- Added Relic bonus to the post game score screen.
- Improved the reliability of triggering the Nightfall Easter Egg.
Jan. 28, 2014 |
---|
Hotfixes
- Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
- Shorten countdown timer for Clan v Clan playlist.
- Extinction alien balance adjustments.
New Features
- PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
- PLAYLIST UPDATE: Adding Hunted FFA.
- PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
- Added Heavy Duty health options to Private Match.
- IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
- Added Operation progress bar to the After Action Report that pops up after MP matches.
- New MP lobby menu music.
- Social feed addition.
- New stick layout options for Southpaw.
- Disable party chat in Search and Rescue, Search and Destroy and Infected.
- Added 5 new Prestige Ranks to Extinction.
- Customization for player appearances (Create a Soldier) added to Extinction.
Stability
- Fixed Sniper animation issue that could break the viewmodel.
- Load time improvements for Flooded, Strikezone, Warhawk.
- Fixed a couple bots related performance issues.
- Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
- In Private match, disable “Start Match” if party members are missing selected map.
- Fixed rare case of incorrect bot display amount in Private match.
- Various spawn improvements.
Anti-Cheat
- Prevent players from using more loadouts than normal.
- Block users from sharing camos and reticles that aren’t previously unlocked.
- Anti-cheat prevention improvements.
Weapon / Perk Balance
- Dead Silence/Amplify Adjustment - Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
- Slight AK12 Increase on view kick.
- Adjusted reload times on L115 and USR.
- Reduce burst fire cool down of MSBS.
eSports
- Removed stalls caused by the host changing loadout in eSports games.
- Silent plant, silent defuse in Search and Destroy.
- Added killstreak count to eSports scoreboard.
- Improvements to MLG Broadcast mode for highlighted players.
- Added Domination flag capture bar to Broadcast mode.
- Added R3 to toggle enemy player outlines in Broadcast mode.
- Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
- Added ability to select players when mini-map is enlarged in eSports.
- Fixed FOV issue that occurred in Broadcast mode.
- Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
- Fixed issue which kept eSports rules enabled after losing internet connection.
- Add notification when spectated player gets a kill in Broadcast mode.
- Fixed text overlap bug that occurred when mini-map was enlarged.
- Better team identification in the MLG hud.
- Fixed killfeed color bug that occurred for spectators.
- Prevent crashes when COD Caster changed teams quickly.
- Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
- Fixed a Broadcaster Mode bug where the preset camera indicator wasn't getting reset between rounds.
- Add a kill feed to Broadcaster mode.
- Added team names to in-game scoreboard for Broadcast mode.
- Restrict Tracker Sights in eSports rules.
- Restrict Danger Close in eSports rules.
- Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
- Additional eSports fixes.
Additional Fixes
- Kinect voice handling improvements.
- Fixed an issue where long names could get cut-off in certain UI elements.
- Fix for potential functionality loss when split screen guest signed out.
- Adjusted difficulty of slide based operations.
- Reduced lean, point blank & rescue reticle challenge requirements.
- Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
- Fixed matchmaking issue in Squads.
- Display new icon in Operations when re-rolling Operations.
- Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
- Menu fix for Operations.
- Fixed bug that would show improper time value in match countdown timer.
- Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
- Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
- Defaults loadouts correctly reflect the actual loadout in Private match.
- Free For All scoreboard adjustment.
- Fixed Trinity Rocket cancellation issue.
- MP Lobby improvement for Character Display.
- Combat Knife stats accuracy improvement.
- Fixed friends list shuffle that would occur for clans that had members across platforms.
- Killcam no longer goes underground on Warhawk.
- Improved audio ambient system in Multiplayer.
- Fixed Squads issue that would change mode icon when playing with a split screen guest.
- Fixed core playlist selection reset issue.
- Private match loadout bug fix.
- Additional customization options added for Infected in Private match.
- Improvements to Infected game mode.
- Optimization to generic UI elements.
- Fixed issue that could occur when squad member had specialist set as streak reward.
- Fixed minor VFX issue.
- Fixed under water killstreak exploit.
- Increased XP earned from completed Operations.
- Fixed issue that occurred when leader would leave clan.
- Fixed Bromance Clan Op issue.
- Fixed viewmodel loss issue in Safeguard.
- Fixed rare challenges issue in Safeguard.
Extinction
- Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
- Optimized some FX to improve game stability and performance.
- Fixed Trinity rocket issue where black/white overlay would remain on screen.
- Fixed Trinity rocket issue where laptop could not be put away.
- Improvements to the "Leper" challenge so that it appears closer to players.
- Added "COD Account" selection to the Extinction menu to improve account linking for Extinction players.
- Fixed bug where the "Death Machine" could obtain specialty ammunition.
- Fixed issue where players defaulted to pistol after revival.
- Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
- Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
- Added a double XP icon to the Extinction lobby for when double XP is active.
- Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
- Fixed issue where Feral Instincts would not default back to normal view after it depleted.
- Added the rank and icon to the Extinction end game scoreboard.
- Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
- Fixed issue where Relic bonus was not appearing in the end game scoreboard.
- Balancing tweaks to the Sentry Gun and Death Machine abilities.
- Added ranks to the in game splash notification message when a player ranks up.
- Added player Patches to splash notifications for deployment items.
- The Riotshield icon now tracks ammo while the shield is stowed.
- Fixed issue where players would have no weapon on ladders.
- Fixed issue where players would lose their weapon after getting off a ladder.
Dec. 23, 2013 |
---|
New Features:
- Heavy Duty mode.
- 5 squad points granted to each soldier at the initial 5 levels of progression.
- New loadouts added to Infected mode.
Weapon Balance:
- Reduction in the flinch benefit of the Focus perk for Sniper Rifles.
- ADS speed reductions and further adjustments to Sniper Rifle settings.
Additional Fixes:
- Field Order adds 100xp on pickup.
- Fix for unlimited perks.
- Invisible exploit fix.
Dec. 19, 2013 |
---|
- Fixes the in-game currency when trying to buy stuff in Canada, New Zealand, Australia and Ireland.
Dec. 12, 2013 |
---|
Stability
- Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
- Fixed black screen issue that would occasionally occur in clan wars bonus playlist.
- Fix for a rare bots crash.
- Improved operations functionality.
Weapon Balancing
- MSBS Range reduced.
- MSBS no longer 2 shot kill to arms and lower legs (rewards accuracy).
- Fire rate on MSBS and Burst Fire Attachment reduced.
Additional Fixes
- Fix for 360 users that were missing Free Fall bonus map once they upgraded to Xbox One.
- Fix for store images sometimes not appearing properly in the store.
- Fixed a bug where the friends list would not refresh for controllers other than the first slot.
- Fix for past title entitlements not appearing properly.
- Fixed issue that would occur when having hardline as last perk with specialist.
- Fixed inconsistencies between SP and MP for a few patches and backgrounds.
- Fixed rare issue with blinking objects (IED, SAT COM) if player left shortly after using.
- Added no enemy callouts to incog perk description.
- Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
- Menu optimization for clan wars.
- Fix for going to the store from the create-a-soldier menu.
- Fixed incorrect indexing of perks with squads that had defined loadouts.
- Fixed bots so they can open doors (Warhawk/Freight).
- Fix for splitscreen issue when going to the store.
- Blitz bug fixes.
- Host migration timer bug fixes.
- Fix for potentially not showing the in game "controller removed" popup.
- Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
- Fixed a couple bugs with the new icon.
- Fix to clear unlock data when leaving post game lobbies to prevent seeing online unlock in offline modes and vice versa.
- Added scrolling animation to social feed ticker.
- Fix to validate reticle type even when switching sights.
- Fixed long pause when enabling eSports mode after returning from non-eSports game mode.
- Fixed a bug where the bomb planting bar would flash when spectating someone who planted the bomb earlier in the match.
- Added icon to indicate bomb carrier on scoreboard in eSports mode.
- Fix for sound issue when seeker explodes.
- Fix for final escape being broken by player jumping off cliff after nuke activation.
- Fix for drill disappearing when grabbing the drill after using SOFLAM.
- Fixed unlimited weapon glitch in first contact.
- Fixed animation issue when pressing RT before riotshield was out.
Dec. 2, 2013 |
---|
Performance
- Improved performance issues caused by spamming.
Stability
- Fixed issues that would occur after resuming from suspension.
- Improved backend multiplayer stability.
- Fixed rare crash that could occur when using a guest account.
- Fixed issue with calling trinity rocket at exact same moment as an enemy's jammer left the player in laptop view.
Additional fixes
- Fixed a variety of map specific spawn issues.
- Fixed Blitz freecam bug which caused Ghosts portals to always be blue and Federation orange.
- Fixed a freecam bug where the friendly team on the minmap could change color between rounds.
- Fixed not showing attachments and weapon camo for players while in private match lobby.
- Fixed dog's extended kill not showing properly in final killcam.
- Fixed lobby migration closing the create a class screen.
- Improved controller pairing functionality.
- Added a lock in multiplayer round start/end to prevent game from ending incorrectly.
- Added hardcore option for Domination leaderboards.
- Fixed overlap bug with the spectated playcard and the spectator map.
- Fix to set a default reticle when switching a weapon's sights.
- Fixed an FFA specific issue where players didn't spawn into the correct version of Strikezone.