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Re: Accuracy stats with the sticks controller (xbox vs wiiu)

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Having played now for about 3 weeks, 99% HC, I can 100% confirm that the camping population in blops 2 on xbox is just like any other cod game regarding playstyle in HC in that virtually no one moves. Its bthe exact same as MW3, BO1, and more so ghosts, in that people dont move EVER and are happy to go a full game going 4-2, or even 2-4. Bet your bottom dollar if a corner camper kills you with his suppressed target finder LMG, you make your way back there and he`s deffo still there, they dont even have the brains to move.

 

Having played LOTS of HC on the wiiu, ghosts and blops 1 are the exact same, BUT blops 2 is just like core, only better coz NO quickscopers. People move constantly in blops 2 wiiu apart from the odd corner hugging fool, thats why I had a 3.75 kd coz I ran round cautiously and picked off the runners, there was people to kill, it was fun, and when you shoot people they dropped, unlike in core.

 

Ghosts in core plays like other cods in HC, people camp non stop, its horrible, especially with lag added.

 

With xbox im finding it frustrating coz core is riddled, and I mean riddled with QS, even FFA. I played a FFA the other day and there was me and 7 QS, tried 3-4 lobbys, and every player was QS. Same with TDM, and objective modes, forget it, no one caps, they just spawn trap with tacs and QS. With the amount of bullets it takes to kill in core, and the QS just need 1 hit, its impossible to play against. HC TDM ,no one moves, and games end 10-10 after 10 mins. HC SnD is full of trash talkers and full partys, that leaves domination and kill confirmed. Domination is ok in a decent lobby, but in the main connection isnt great and theres full partys spawn trapping. So im left with kill confirmed, its fun, dont get me wrong, but theres even campers in there, who wait for people to get tags then kill them, theyll happily go 35-3-0 and do NOTHING for their team,

 

Sickest thing ive seen in many a year the other night. HC Domination on Nuketown 2025, 1 team took B, and left their home flag uncapped, so basically spawn trapped the other team in their home base, used tac inserts, trophy systems, and wouldnt let them get out of their own spawn the entire game, they all went like 85-2, awful game.


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